A motion controlled action game with a medieval theme. Reach the Peak gives the player a chance to dodge through obstacles while grabbing some expensive looking souvenirs. Real time analysis of depth sensor data enabled the system to pinpoint players location, so the gamer can control his character via his movements and be the controller. At the end of each session the software finds the players face, and captures the moment of triumph or well.. a defeat.
Developed for one of the major worldwide game companies, Peak Games. Peak is the leader of its region, MENA, and as a symbol of their love for games, this game warmly welcomes their visitors at the entrance of their HQ.
Well, beat the game if you really want the meeting!..
Client: Peak Games